Wizticuffs
How to PlayHow to Play
In Wizticuffs, the player's objective is to defeat the opponent by successfully using an attack spell.
Charge causes the player to gather energy, which are needed to use attack spells. The player is vulnerable to attack spells when Charge is used.
Fireball is a basic attack spell and requires one charge to use. If both the player and the opponent use attack spells, the game will result in a tie.
Barrier is a defensive spell which can block Fireballs.
Thunderbolt is an advanced attack spell and requires two charges to use. It has the ability to pierce through Barriers.
Reflect is a defensive spell which can redirect Thunderbolts back towards the opponent. However, it does not have the ability to block Fireballs.
Summon is the ultimate attack spell and requires four charges to use. The use of Summon always results in a win, unless both the player and the opponent use Summon. In that case, the game will result in a tie.